Layers for unbeatable hjkl mappings

main
Ashelyn Dawn 3 years ago
parent 26f3e6c9cd
commit 06b57254d8

@ -4,6 +4,9 @@
#define _T2 _TALI_LAYER2
#define _T3 _TALI_LAYER3
#define _GL _GAME_LAYER
#define _FL _FUNCTION_LAYER
#define _UL _UNB_W_LAY
#define _U2 _UNB_W_LAY_2
enum alt_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
@ -30,7 +33,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT \
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT \
),
[_GAME_LAYER] = LAYOUT_65_ansi_blocker(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
@ -39,12 +42,26 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_LCTL, XXXXXXX, KC_LALT, _______, _______, _______, _______, _______, _______ \
),
[_UNB_W_LAY] = LAYOUT_65_ansi_blocker(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, KC_Q, KC_E, _______, _______, _______, _______, _______, _______, \
XXXXXXX, KC_Q, _______, KC_E, _______, _______, KC_A, KC_S, KC_W, KC_D, _______, _______, KC_ESC, _______, \
_______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \
_______, XXXXXXX, TG(_U2), KC_F, TG(_U2), MO(_FL), _______, _______, _______ \
),
[_UNB_W_LAY_2] = LAYOUT_65_ansi_blocker(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, \
XXXXXXX, KC_Q, _______, KC_E, _______, _______, KC_F, KC_J, KC_K, KC_D, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______ \
),
[_FUNCTION_LAYER] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RCTL(KC_BSPC), RALT(KC_PSCR), \
_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, TG(_TL), _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_DEL, \
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, TG(_GL), _______, _______, _______, G(KC_L), _______, _______, RCTL(KC_ENT), KC_VOLU, \
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, TG(_GL), TG(_UL), _______, _______, G(KC_L), _______, _______, RCTL(KC_ENT), KC_VOLU, \
_______, RGB_TOG, _______, _______, _______, MD_BOOT, NK_TOGG, DBG_TOG, _______, _______, RCTL(KC_SLSH), _______, KC_PGUP, KC_VOLD, \
_______, _______, _______, KC_MEDIA_PLAY_PAUSE, _______, _______, RCTL(KC_LEFT), KC_PGDN, RCTL(KC_RGHT) \
_______, _______, _______, KC_MEDIA_PLAY_PAUSE, _______, MO(_FL), RCTL(KC_LEFT), KC_PGDN, RCTL(KC_RGHT) \
),
[_TALI_LAYER] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@ -91,7 +108,7 @@ const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
[_FUNCTION_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_TALI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_SECO, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_SECO, C_SECO, _______, _______, _______, _______, _______, _______, _______,
_______, C_PRIM, _______, _______, _______, C_PRIM, _______, _______, _______, _______, _______, _______, C_MODI, _______,
_______, _______, _______, _______, _______, _______, C_MODI, C_MODI, C_MODI,
//UnderGlow
@ -157,6 +174,34 @@ const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_UNB_W_LAY] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, C_MODI, C_MODI, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM, C_PRIM, _______, _______, C_TALI, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_TAL3, C_TAL3, C_TAL3, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_UNB_W_LAY_2] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_TAL2, C_PRIM, C_PRIM, C_TAL2, _______, _______, C_TALI, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_TALI, C_TAL3, C_TALI, _______, _______, _______, _______,
//UnderGlow
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
}
};

@ -10,8 +10,10 @@
enum layout_names {
_TYPING_LAYER=0,
_FUNCTION_LAYER,
_GAME_LAYER,
_UNB_W_LAY,
_UNB_W_LAY_2,
_FUNCTION_LAYER,
_TALI_LAYER,
_TALI_LAYER2,
_TALI_LAYER3,

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