#include "keymap.h" #include "lighting.h" #include "pomodoro.h" #define _TR _TRANS_LAYER #define _TL _TALI_LAYER #define _T2 _TALI_LAYER2 #define _T3 _TALI_LAYER3 #define _GL _GAME_LAYER #define _FL _FUNCTION_LAYER #define _F2 _FUNCTION2_LAYER #define _UL _UNB_W_LAY #define _U2 _UNB_W_LAY_2 #define _SA _SOLAR_ASH #define _TT _TEAMS_LAYER #define _PL _POM_LAYER #define _P2 _POM_LAYER2 enum alt_keycodes { U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active U_T_AGCR, //USB Toggle Automatic GCR control DBG_TOG, //DEBUG Toggle On / Off DBG_MTRX, //DEBUG Toggle Matrix Prints DBG_KBD, //DEBUG Toggle Keyboard Prints DBG_MOU, //DEBUG Toggle Mouse Prints MD_BOOT, //Restart into bootloader after hold timeout ALT_END }; enum ashe_keycodes { AD_WIND = ALT_END, // Special layer behavior AD_UASH, // Æ: Upper-case ash AD_LASH, // æ: Lower-case ash AD_TEAM, // Teams push-to-talk macro AD_MOUS, // Toggle mouse wiggle AD_LOCK, // Lock screen and toggle layer // Pomodoro ADP_PAU, // Pause ADP_NEW, // New ADP_CCL, // Cancel ADP_DEL, // Delete all ADP_HID, // Show / Hide }; const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = { /* [DEFAULT] = LAYOUT( KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_DEL, KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_HOME, KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP, KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN, KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_RALT, MO(1), KC_LEFT, KC_DOWN, KC_RGHT ), */ [_TYPING_LAYER] = LAYOUT_65_ansi_blocker( KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_RCTL, \ KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \ MO(_F2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME, \ KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, \ KC_LCTL, AD_WIND, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT \ ), [_TRANS_LAYER] = LAYOUT_65_ansi_blocker( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), [_TEAMS_LAYER] = LAYOUT_65_ansi_blocker( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, AD_TEAM, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), [_GAME_LAYER] = LAYOUT_65_ansi_blocker( KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ XXXXXXX, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_LSFT, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_LCTL, XXXXXXX, KC_LALT, _______, _______, _______, _______, _______, _______ \ ), [_UNB_W_LAY] = LAYOUT_65_ansi_blocker( KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, KC_Q, KC_E, _______, _______, _______, _______, _______, _______, \ XXXXXXX, KC_Q, _______, KC_E, _______, _______, KC_A, KC_S, KC_W, KC_D, _______, _______, KC_ESC, _______, \ _______, _______, _______, _______, _______, _______, KC_SPC, _______, _______, _______, _______, _______, _______, _______, \ _______, XXXXXXX, TG(_U2), KC_F, TG(_U2), MO(_FL), _______, _______, _______ \ ), [_UNB_W_LAY_2] = LAYOUT_65_ansi_blocker( KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______, _______, _______, _______, _______, \ XXXXXXX, KC_Q, _______, KC_E, _______, _______, KC_F, KC_J, KC_K, KC_D, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______ \ ), [_SOLAR_ASH] = LAYOUT_65_ansi_blocker( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F6, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F5, \ KC_C, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), [_FUNCTION_LAYER] = LAYOUT_65_ansi_blocker( KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RCTL(KC_BSPC), RALT(KC_PSCR), \ _______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, TG(_TL), _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_DEL, \ _______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, TG(_GL), TG(_UL), _______, _______, AD_LOCK, _______, _______, RCTL(KC_ENT), KC_VOLU, \ _______, RGB_TOG, _______, _______, _______, MD_BOOT, NK_TOGG, DBG_TOG, _______, _______, RCTL(KC_SLSH), _______, KC_PGUP, KC_VOLD, \ KC_NLCK, _______, _______, KC_MEDIA_PLAY_PAUSE, _______, MO(_FL), RCTL(KC_LEFT), KC_PGDN, RCTL(KC_RGHT) \ ), [_FUNCTION2_LAYER] = LAYOUT_65_ansi_blocker( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, TG(_TR), _______, _______, _______, _______, _______, _______, _______, _______, _______, \ MO(_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, AD_MOUS, _______, _______, _______, _______, _______ \ ), [_WIN_LAYER] = LAYOUT_65_ansi_blocker( KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, TG(_TT), _______, _______, _______, TG(_SA), _______, _______, _______, _______, _______, \ _______, AD_UASH, AD_LASH, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, OSL(_PL), _______, _______, _______, _______, _______, _______ \ ), [_TALI_LAYER] = LAYOUT( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ MO(_T2), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \ ), [_TALI_LAYER2] = LAYOUT( _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, MO(_T3), \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), [_TALI_LAYER3] = LAYOUT( TG(_TL), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \ _______, _______, _______, _______, _______, _______, _______, _______, _______ \ ), [_POM_LAYER] = LAYOUT_65_ansi_blocker( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, OSL(_P2), ADP_CCL, ADP_HID, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, ADP_NEW, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \ ), [_POM_LAYER2] = LAYOUT_65_ansi_blocker( XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ADP_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \ XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \ ), }; // Runs just one time when the keyboard initializes. void matrix_init_user(void) { // Enable or disable debugging debug_enable=false; debug_matrix=false; debug_keyboard=false; //rgb_enabled_flag = true; // Initially, keyboard RGB is enabled. Change to false config.h initializes RGB disabled. }; void keyboard_post_init_user(void) { rgb_matrix_enable(); } #define MODS_SHIFT (get_mods() & MOD_BIT(KC_LSHIFT) || get_mods() & MOD_BIT(KC_RSHIFT)) #define MODS_CTRL (get_mods() & MOD_BIT(KC_LCTL) || get_mods() & MOD_BIT(KC_RCTRL)) #define MODS_ALT (get_mods() & MOD_BIT(KC_LALT) || get_mods() & MOD_BIT(KC_RALT)) bool process_record_user(uint16_t keycode, keyrecord_t *record) { static uint32_t key_timer; static bool gui_disable_tap; bool had_shift = MODS_SHIFT; // Enable / disable WIN_LAYER if (keycode == AD_WIND) { if (record->event.pressed) { key_timer = timer_read32(); gui_disable_tap = false; layer_on(_WIN_LAYER); } else { layer_off(_WIN_LAYER); if (!gui_disable_tap && timer_elapsed32(key_timer) < 500) { tap_code(KC_LGUI); } } return false; } // Special handling of transparent keys in win layer if (IS_LAYER_ON(_WIN_LAYER)) { gui_disable_tap = true; const keypos_t key = record->event.key; const uint16_t keymap_value = keymaps[_WIN_LAYER][key.row][key.col]; if (keymap_value == KC_TRNS) { if(record->event.pressed) { register_code(KC_LGUI); tap_code(keycode); unregister_code(KC_LGUI); } return false; } } // Whenever not in Win layer, or win non-trans keys switch (keycode) { case KC_GESC: if (record->event.pressed && MODS_CTRL) { // Ctrl + ` hacks for VSCode if (!MODS_SHIFT) { SEND_STRING("`"); } else { // Still let ctrl + shift + esc work for task manager register_code(KC_LCTL); register_code(KC_LSHIFT); tap_code(KC_ESC); unregister_code(KC_LCTL); unregister_code(KC_LSHIFT); } return false; } return true; case AD_UASH: if(record->event.pressed) { send_alt_code(198); } return false; case AD_LASH: if(record->event.pressed) { send_alt_code(230); } return false; // Toggle Teams mute case AD_TEAM: register_code(KC_LCTL); register_code(KC_LSHIFT); tap_code(KC_M); unregister_code(KC_LCTL); unregister_code(KC_LSHIFT); return false; case AD_MOUS: if (!record -> event.pressed) return false; enable_mouse_wiggle = !enable_mouse_wiggle; return false; case AD_LOCK: if (record -> event.pressed) { // Lock device if (had_shift) { unregister_code(KC_RSHIFT); } register_code(KC_LGUI); tap_code(KC_L); unregister_code(KC_LGUI); if (had_shift) { register_code(KC_RSHIFT); } } else { if (had_shift) { layer_on(_TALI_LAYER); } } return false; // Pomodoro new, play / payse case ADP_NEW: if (!record->event.pressed) return false; new_pom(); return false; // Pomodoro cancel case ADP_CCL: if (!record->event.pressed) return false; cancel_pom(); return false; // Pomodoro delete case ADP_DEL: if (!record->event.pressed) return false; delete_pom(); return false; // Show / hide case ADP_HID: if (!record->event.pressed) return false; show_pom(); return false; case U_T_AUTO: if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode"); } return false; case U_T_AGCR: if (record->event.pressed && MODS_SHIFT && MODS_CTRL) { TOGGLE_FLAG_AND_PRINT(usb_gcr_auto, "USB GCR auto mode"); } return false; case DBG_TOG: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_enable, "Debug mode"); } return false; case DBG_MTRX: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_matrix, "Debug matrix"); } return false; case DBG_KBD: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_keyboard, "Debug keyboard"); } return false; case DBG_MOU: if (record->event.pressed) { TOGGLE_FLAG_AND_PRINT(debug_mouse, "Debug mouse"); } return false; case MD_BOOT: if (record->event.pressed) { key_timer = timer_read32(); } else { if (timer_elapsed32(key_timer) >= 500) { reset_keyboard(); } } return false; case RGB_TOG: if (record->event.pressed) { switch (rgb_matrix_get_flags()) { case LED_FLAG_ALL: { rgb_matrix_set_flags(LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER); rgb_matrix_set_color_all(0, 0, 0); } break; case LED_FLAG_KEYLIGHT | LED_FLAG_MODIFIER: { rgb_matrix_set_flags(LED_FLAG_UNDERGLOW); rgb_matrix_set_color_all(0, 0, 0); } break; case LED_FLAG_UNDERGLOW: { rgb_matrix_set_flags(LED_FLAG_NONE); rgb_matrix_disable_noeeprom(); } break; default: { rgb_matrix_set_flags(LED_FLAG_ALL); rgb_matrix_enable_noeeprom(); } break; } return false; } default: break; //Process all other keycodes normally } return true; } void rgb_matrix_indicators_user(void) { static uint32_t wiggle_timer; static bool wiggle_left; if (disable_layer_color || rgb_matrix_get_flags() == LED_FLAG_NONE || rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) { return; } set_layer_color(get_highest_layer(layer_state)); tick_pom(); if (enable_mouse_wiggle) { hsv_matrix_set_color(61, (uint8_t[3]) C_TALI); if (!wiggle_timer) { wiggle_timer = timer_read32(); } if (timer_elapsed32(wiggle_timer) > 1500) { wiggle_timer = 0; wiggle_left = !wiggle_left; if (wiggle_left) { tap_code(KC_MS_LEFT); } else { tap_code(KC_MS_RIGHT); } } } } const uint16_t NUMPAD_CODES[] = { KC_KP_0, KC_KP_1, KC_KP_2, KC_KP_3, KC_KP_4, KC_KP_5, KC_KP_6, KC_KP_7, KC_KP_8, KC_KP_9, }; void send_alt_code(int code) { bool numlock_enabled = host_keyboard_led_state().num_lock; if (!numlock_enabled) { register_code(KC_NUMLOCK); unregister_code(KC_NUMLOCK); } short digit1 = code / 1000 % 10; short digit2 = code / 100 % 10; short digit3 = code / 10 % 10; short digit4 = code % 10; register_code(KC_LALT); tap_code(NUMPAD_CODES[digit1]); tap_code(NUMPAD_CODES[digit2]); tap_code(NUMPAD_CODES[digit3]); tap_code(NUMPAD_CODES[digit4]); unregister_code(KC_LALT); if (!numlock_enabled) { register_code(KC_NUMLOCK); unregister_code(KC_NUMLOCK); } }