From f00efa8760bfbad738030612fdb11ff731149c77 Mon Sep 17 00:00:00 2001
From: Ashelyn Dawn
Making notes about changes to the site as I go along
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Who are you?
diff --git a/changelog.html b/changelog.html
index 3247c8e..2095d1f 100644
--- a/changelog.html
+++ b/changelog.html
@@ -10,6 +10,7 @@
Home
About
Changelog
+ Posts
Changelog
@@ -17,7 +18,14 @@
+ Because the posts section is chronological, this + will not include entries for those here. This page is just for organizational + or other changes. +
If you'd like a more detailed list of changes (including code diffs), @@ -28,6 +36,14 @@
+ Added posts section and first post +
+ +diff --git a/index.html b/index.html index a0af958..7955534 100644 --- a/index.html +++ b/index.html @@ -10,6 +10,7 @@ Home About Changelog + Posts
+ So we've had the VRChat Security Update for a few days now, and while I'm + not the most prolific VR community member, I have heard a fair bit of + discourse about the update. This update has been a polarizing one to say + the least, with users excited for the new features that were and will soon + be added, others decrying the performance issues they have now from Easy + Anti-Cheat, and still others still unable to play due to missing + accessibility features they previously would have gotten via mods. +
+ ++ Overall, my personal concerns about update itself have been resolved. + Although I used to run into issues with EAC crashing when hardware + virtualization was enabled, that seem to no longer be the case, and I + personally haven't even seen a performance hit. I was not + using any mod features, and the changes in the most recent beta + certainly a welcome addition to my experience. +
+ ++ However, I do still have some broader community concerns about how the + update was announced and rolled out, as well as how the VRChat team seems + to be handling this whole scenario as if they're only playing public + opinion damage control. +
+ ++ Regardless of their official policy or any amount of discouragement + towards mods for VRChat, the fact of the matter is that a large portion + of their community relied on mods to add accessibility, performance, or + comfort features to the game. While I have to acknowledge that the VRC + team has added some of these features back into the game since blocking + mods, the fact that they needed to reprioritize these features (as they + have been pretty clear about in their updates) shows us that they had + no interest in adding these features until they faced public backlash. +
+ ++ You might think that a reasonable development team (if they wanted to + reduce the use of mods for their game) might look at the sizable portion + of their community using mods for this sort of enhancement, + and come to the conclusion "clearly there is need for these features, + let's reduce the need for mods by implementing those features". But instead the + VRChat team decided to actively make their game worse for those people instead. +
+ ++ Listen, VRChat team - what sort of conclusions am I supposed to draw about + your priorities here?!? Improving the game experience for your most + vulnerable players doesn't make the roadmap, but pushing an ineffective + solution to a problem against the angry backlash of your community + makes the cut? +
+ ++ So yeah . . . I guess in one sense, the game is fine. It's getting new features, more are + on the horizon, the community feels like they've been listened to. +
+ ++ But in another sense, the security update has made it incredibly clear + that the VRChat team either does not care, or did not think to consider + how their priorities would affect large portions of their community. +
+ ++ In that regard, I feel that even more than the actual removal of features + they have violated our trust - and unless this newfound responsiveness to + the needs of their players sticks around longer than it takes to clean up + their PR mess, I personally am hesitant to forgive them. +
+ + diff --git a/posts/index.html b/posts/index.html new file mode 100644 index 0000000..76a11bf --- /dev/null +++ b/posts/index.html @@ -0,0 +1,24 @@ + + + +