Add solar ash layer

main
Ashelyn Dawn 2 years ago
parent fe6a3888e8
commit 2058bf9b36

@ -10,8 +10,8 @@ sudo docker run -it \
$IMAGE \
sh -c compile.sh
cp out/massdrop_alt_ashe.bin ~/bin/Massdrop/qmk/massdrop_alt_ashe.bin
cd ~/bin/Massdrop/
# cp out/massdrop_alt_ashe.bin ~/bin/Massdrop/qmk/massdrop_alt_ashe.bin
# cd ~/bin/Massdrop/
./md_loader_windows.exe --first --download ./qmk/massdrop_alt_ashe.bin --restart
# ./md_loader_windows.exe --first --download ./qmk/massdrop_alt_ashe.bin --restart

@ -11,6 +11,7 @@
#define _F2 _FUNCTION2_LAYER
#define _UL _UNB_W_LAY
#define _U2 _UNB_W_LAY_2
#define _SA _SOLAR_ASH
#define _TT _TEAMS_LAYER
#define _PL _POM_LAYER
#define _P2 _POM_LAYER2
@ -94,6 +95,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______ \
),
[_SOLAR_ASH] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F6, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F5, \
KC_C, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_FUNCTION_LAYER] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RCTL(KC_BSPC), RALT(KC_PSCR), \
_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, TG(_TL), _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_DEL, \
@ -110,7 +118,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
),
[_WIN_LAYER] = LAYOUT_65_ansi_blocker(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, TG(_TT), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, TG(_TT), _______, _______, _______, TG(_SA), _______, _______, _______, _______, _______, \
_______, AD_UASH, AD_LASH, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, OSL(_PL), _______, _______, _______, _______, _______, _______ \

@ -25,6 +25,7 @@ enum layout_names {
_GAME_LAYER,
_UNB_W_LAY,
_UNB_W_LAY_2,
_SOLAR_ASH,
_FUNCTION_LAYER,
_FUNCTION2_LAYER,
_WIN_LAYER,

@ -66,7 +66,7 @@ const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
},
[_WIN_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_TALI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_TALI, _______, _______, _______, C_SECO, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM, C_PRIM, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_PRIM, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM,
@ -162,6 +162,20 @@ const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
},
[_SOLAR_ASH] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, C_PRIM, C_SECO, _______, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_GRN,
_______, C_SECO, C_SECO, C_SECO, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, C_SECO,
C_GRN, _______, _______, C_GRN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, C_PRIM, _______, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_POM_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,

Loading…
Cancel
Save