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authorAshelyn Rose <git@tempest.dev>2023-05-08 02:17:40 -0600
committerAshelyn Rose <git@tempest.dev>2023-05-08 02:17:40 -0600
commit880cfbeb74546056feab63ed6e92a10c0dbaf2c3 (patch)
tree33c7429bd5b1b968d74c74a4b7fbf0aa072111f7 /posts/01_04_2023-advent-of-wasm.html
parent885d95d889633e312567d891831d74d9e120e5b8 (diff)
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-<!DOCTYPE html>
-<html>
-  <head>
-    <title>Advent of Wasm</title>
-    <link rel="stylesheet" href="/resources/style.css"/>
-    <meta name="viewport" content="width=device-width, initial-scale=1">
-  </head>
-  <body>
-    <nav>
-      <a href="/">Home</a>
-      <a href="/about.html">About</a>
-      <a href="/posts/">Posts</a>
-    </nav>
-    <h1>
-      Advent of Wasm
-      <span class="subtitle">Now with 87% more pain</span>
-    </h1>
-
-    <p>
-      So the last few years I have done Advent of Code off and on.  Sometimes
-      I have tried to learn a new language, other times I was just trying to
-      beat my dad each evening.  This year though, this year I don't know what
-      I was thinking.
-    </p>
-
-    <p>
-      It was several weeks after everyone else had started, I had largely written
-      it off for the year - I was not up for it.  Until a terrible idea crossed
-      my mind.
-    </p>
-
-    <p>
-      Like an intrusive thought, my mind asked: "Well you've been wanting to do
-      something in web assembly for a while right?  How bad could it be?"
-    </p>
-
-    <br/>
-
-    <p>
-      Turns out I was definitely not ready for this.
-    </p>
-
-    <h2>So what was so hard about it?</h2>
-
-    <p>
-      More than anything else, I forgot how much you need to do by hand to do
-      any sort of assembly.  The first day saw me spending several hours just
-      on some loader code to pass the puzzle input in from JS, call a wasm
-      function, and then read back the result.
-    </p>
-
-    <p>
-      Next was a few functions for reading numbers out of the wasm memory buffer,
-      parsing them from ascii, etc.  The core read loop was not too tricky, but
-      the bit that took far longer than it had any reason to was converting my
-      answer back to ascii and shoving it into an output area.
-    </p>
-
-    <p>
-      Really none of it was surprising, and none of it <em><strong>*should*</strong></em>
-      have been that hard ... it's just been a while since this Javascript girl
-      has written truly low-level code.
-    </p>
-
-    <p>
-      To make matters worse I got hard-core distracted by the non-wasm part of
-      my wasm project.  After the first day I returned to my stub JS loader and
-      expanded it into a little wasm explorer.
-    </p>
-
-    <p>
-      I added a code view, syntax highlighting, auto-loaded my puzzle inputs,
-      even made a janky little dynamic list that would automatically pick up
-      new days' solutions as I added them to the repo without needing me to
-      touch the loader page each day.
-    </p>
-
-    <p>
-      In the end I'm really quite proud of it, I will absolutely be reusing
-      this setup for future years, and you should
-      <a href="https://aoc2022.tempest.dev/" target="_blank">check it out</a>
-      if you haven't already ... but for wanting to challenge myself with
-      something new I was doing a lot of the same-old.
-    </p>
-
-    <p>
-      Ultimately I got through 3 days before giving up jusst because every
-      step along the way involved <em><strong>*so much*</strong></em> extra
-      code.  I may come back to some of the puzzles later, but for now I'm
-      kind of happy with what I did, and I don't feel like I need to prove
-      myself by doing more.  I was doing it for fun, and so I stopped when
-      it stopped being fun.
-    </p>
-
-    <h2>Tips if you want to get into writing wasm by hand?</h2>
-
-    <p>
-      Uhh ... maybe consider don't?
-    </p>
-
-    <p>
-      Jokes aside: do a throwaway project or two so you get used to passing
-      data into and out of wasm, whatever parsing you're going to do, etc.
-    </p>
-
-    <p>
-      Do everything in your power to make sure you can focus on the actual
-      wasm part of your project, because (at least if you're anything like
-      me) it's easy to get sidetracked with all that.
-    </p>
-
-    <p>
-      With that said: I had fun.  Doing new things is always a treat, so if
-      you're looking for something new to try definitely consider giving
-      webassembly a look.
-    </p>
-
-    <footer>
-      <a href="https://git.tempest.dev/ashe/tempest.dev">Site Source</a>
-      <a href="/pay-transparency.html">Pay Transparency</a>
-    </footer>
-  </body>
-</html>