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authorAshelyn Dawn <ashe@tempest.dev>2022-07-30 00:51:51 -0600
committerAshelyn Dawn <ashe@tempest.dev>2022-07-30 00:51:51 -0600
commitf00efa8760bfbad738030612fdb11ff731149c77 (patch)
treeac3b5c75e2c2a89c9ceecf63f2fb92d2cc78626a /posts/07_29_2022-on-communities-and-trust.html
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VRChat security update post
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+<!DOCTYPE html>
+<html>
+  <head>
+    <title>On Communities and Trust</title>
+    <link rel="stylesheet" href="/resources/style.css"/>
+    <meta name="viewport" content="width=device-width, initial-scale=1">
+  </head>
+  <body>
+    <nav>
+      <a href="/">Home</a>
+      <a href="/about.html">About</a>
+      <a href="/changelog.html">Changelog</a>
+      <a href="/posts/">Posts</a>
+    </nav>
+    <h1>
+      On Communities and Trust
+      <span class="subtitle">Some thoughts on the VRChat security update</span>
+    </h1>
+
+    <p>
+      So we've had the VRChat Security Update for a few days now, and while I'm
+      not the most prolific VR community member, I have heard a fair bit of
+      discourse about the update.  This update has been a polarizing one to say
+      the least, with users excited for the new features that were and will soon
+      be added, others decrying the performance issues they have now from Easy
+      Anti-Cheat, and still others still unable to play due to missing
+      accessibility features they previously would have gotten via mods.
+    </p>
+
+    <p>
+      Overall, my personal concerns about update itself have been resolved.
+      Although I used to run into issues with EAC crashing when hardware
+      virtualization was enabled, that seem to no longer be the case, and I
+      personally haven't even seen a performance hit.  I was not
+      using any mod features, and the changes in the most recent beta
+      certainly a welcome addition to my experience.
+    </p>
+
+    <p>
+      However, I do still have some broader community concerns about how the
+      update was announced and rolled out, as well as how the VRChat team seems
+      to be handling this whole scenario as if they're only playing public
+      opinion damage control.
+    </p>
+
+    <p>
+      Regardless of their official policy or any amount of discouragement
+      towards mods for VRChat, the fact of the matter is that a large portion
+      of their community relied on mods to add accessibility, performance, or
+      comfort features to the game.  While I have to acknowledge that the VRC
+      team has added some of these features back into the game since blocking
+      mods, the fact that they needed to reprioritize these features (as they
+      have been pretty clear about in their updates) shows us that <b>they had
+      no interest in adding these features until they faced public backlash.</b>
+    </p>
+
+    <p>
+      You might think that a reasonable development team (if they wanted to
+      reduce the use of mods for their game) might look at the sizable portion
+      of their community using mods for this sort of enhancement,
+      and come to the conclusion "clearly there is need for these features,
+      let's reduce the need for mods by implementing those features".  But instead the
+      VRChat team decided to actively make their game worse for those people instead.
+    </p>
+
+    <p>
+      Listen, VRChat team - what sort of conclusions am I supposed to draw about
+      your priorities here?!?  Improving the game experience for your most
+      vulnerable players doesn't make the roadmap, but pushing an ineffective
+      solution to a problem <b>against the angry backlash of your community</b>
+      makes the cut?
+    </p>
+
+    <p>
+      So yeah . . . I guess in one sense, the game is fine.  It's getting new features, more are
+      on the horizon, the community feels like they've been listened to.
+    </p>
+
+    <p>
+      But in another sense, the security update has made it incredibly clear
+      that the VRChat team either does not care, or did not think to consider
+      how their priorities would affect large portions of their community.
+    </p>
+
+    <p>
+      In that regard, I feel that even more than the actual removal of features
+      they have violated our trust - and unless this newfound responsiveness to
+      the needs of their players sticks around longer than it takes to clean up
+      their PR mess, I personally am hesitant to forgive them.
+    </p>
+  </body>
+</html>