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3
.gitignore vendored

@ -1 +1,2 @@
out/
out/
rust-funcs/target/

@ -4,12 +4,24 @@ run apt-get update && apt-get install -y \
sudo \
git \
python3-pip \
dos2unix
dos2unix \
curl
run python3 -m pip install --user qmk
env PATH="/root/.local/bin:${PATH}"
run qmk setup -y -H /qmk_firmware
run curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -t thumbv7em-none-eabihf -y
env PATH="/root/.cargo/bin/:${PATH}"
copy /scripts/compile.sh /opt/compile.sh
run dos2unix /opt/compile.sh
run chmod +x /opt/compile.sh
copy ./keymap/* /qmk_firmware/keyboards/massdrop/alt/keymaps/ashe/
copy ./rust-funcs /rust-funcs/
run find /qmk_firmware/keyboards/massdrop/alt/keymaps/ashe | xargs dos2unix
run find /rust-funcs/ | xargs dos2unix
cmd /opt/compile.sh

@ -3,15 +3,8 @@ set -e
mkdir -p out
IMAGE=$(docker build -q .)
IMAGE=$(sudo docker build -q .)
docker run -it \
sudo docker run -it \
--mount type=bind,src=$(pwd)/out,dst=/out \
$IMAGE \
sh -c 'cd /qmk_firmware && qmk compile -kb massdrop/alt -km ashe && cp massdrop_alt_ashe.bin /out'
cp out/massdrop_alt_ashe.bin ~/bin/Massdrop/qmk/massdrop_alt_ashe.bin
cd ~/bin/Massdrop/
./md_loader_windows.exe --first --download ./qmk/massdrop_alt_ashe.bin --restart
$IMAGE

@ -1,12 +1,20 @@
#include "keymap.h"
#include "lighting.h"
#include "pomodoro.h"
#define _TR _TRANS_LAYER
#define _TL _TALI_LAYER
#define _T2 _TALI_LAYER2
#define _T3 _TALI_LAYER3
#define _GL _GAME_LAYER
#define _FL _FUNCTION_LAYER
#define _F2 _FUNCTION2_LAYER
#define _UL _UNB_W_LAY
#define _U2 _UNB_W_LAY_2
#define _SA _SOLAR_ASH
#define _TT _TEAMS_LAYER
#define _PL _POM_LAYER
#define _P2 _POM_LAYER2
enum alt_keycodes {
U_T_AUTO = SAFE_RANGE, //USB Extra Port Toggle Auto Detect / Always Active
@ -20,9 +28,19 @@ enum alt_keycodes {
};
enum ashe_keycodes {
AD_WIND = ALT_END,
AD_UASH,
AD_LASH,
AD_WIND = ALT_END, // Special layer behavior
AD_UASH, // Æ: Upper-case ash
AD_LASH, // æ: Lower-case ash
AD_TEAM, // Teams push-to-talk macro
AD_MOUS, // Toggle mouse wiggle
AD_LOCK, // Lock screen and toggle layer
// Pomodoro
ADP_PAU, // Pause
ADP_NEW, // New
ADP_CCL, // Cancel
ADP_DEL, // Delete all
ADP_HID, // Show / Hide
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
@ -38,10 +56,24 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_TYPING_LAYER] = LAYOUT_65_ansi_blocker(
KC_GESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_RCTL, \
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL, \
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME, \
MO(_F2), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_HOME, \
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END, \
KC_LCTL, AD_WIND, KC_LALT, KC_SPC, KC_RALT, MO(_FL), KC_LEFT, KC_DOWN, KC_RGHT \
),
[_TRANS_LAYER] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_TEAMS_LAYER] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, AD_TEAM, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_GAME_LAYER] = LAYOUT_65_ansi_blocker(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
@ -63,19 +95,33 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, XXXXXXX, _______, _______, _______, XXXXXXX, _______, _______, _______ \
),
[_SOLAR_ASH] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F6, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_F5, \
KC_C, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
[_FUNCTION_LAYER] = LAYOUT_65_ansi_blocker(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, RCTL(KC_BSPC), RALT(KC_PSCR), \
_______, RGB_SPD, RGB_VAI, RGB_SPI, RGB_HUI, TG(_TL), _______, U_T_AUTO,U_T_AGCR,_______, KC_PSCR, KC_SLCK, KC_PAUS, _______, KC_DEL, \
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, TG(_GL), TG(_UL), _______, _______, G(KC_L), _______, _______, RCTL(KC_ENT), KC_VOLU, \
_______, RGB_RMOD,RGB_VAD, RGB_MOD, RGB_HUD, TG(_GL), TG(_UL), _______, _______, AD_LOCK, _______, _______, RCTL(KC_ENT), KC_VOLU, \
_______, RGB_TOG, _______, _______, _______, MD_BOOT, NK_TOGG, DBG_TOG, _______, _______, RCTL(KC_SLSH), _______, KC_PGUP, KC_VOLD, \
KC_NLCK, _______, _______, KC_MEDIA_PLAY_PAUSE, _______, MO(_FL), RCTL(KC_LEFT), KC_PGDN, RCTL(KC_RGHT) \
),
[_FUNCTION2_LAYER] = LAYOUT_65_ansi_blocker(
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, TG(_TR), _______, _______, _______, _______, _______, _______, _______, _______, _______, \
MO(_F2), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
KC_CAPS, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, AD_MOUS, _______, _______, _______, _______, _______ \
),
[_WIN_LAYER] = LAYOUT_65_ansi_blocker(
KC_ESC, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, TG(_TT), _______, _______, _______, TG(_SA), _______, _______, _______, _______, _______, \
_______, AD_UASH, AD_LASH, _______, _______, _______, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
_______, _______, OSL(_PL), _______, _______, _______, _______, _______, _______ \
),
[_TALI_LAYER] = LAYOUT(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
@ -98,144 +144,23 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, \
_______, _______, _______, _______, _______, _______, _______, _______, _______ \
),
};
[_POM_LAYER] = LAYOUT_65_ansi_blocker(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, OSL(_P2), ADP_CCL, ADP_HID, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, ADP_NEW, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
[_POM_LAYER2] = LAYOUT_65_ansi_blocker(
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, ADP_DEL, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, \
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX \
),
#ifdef _______
#undef _______
#define _______ {0, 0, 0}
const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
[_TYPING_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_PRIM, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM,
//UnderGlow
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
},
[_FUNCTION_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_TALI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_SECO, C_SECO, _______, _______, _______, _______, _______, _______, _______,
_______, C_PRIM, _______, _______, _______, C_PRIM, _______, _______, _______, _______, _______, _______, C_MODI, _______,
_______, _______, _______, _______, _______, _______, C_MODI, C_MODI, C_MODI,
//UnderGlow
C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI
},
[_WIN_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM, C_PRIM, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_PRIM, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM,
//UnderGlow
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3
},
[_TALI_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow
C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI
},
[_TALI_LAYER2] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow
C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2
},
[_TALI_LAYER3] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3
},
[_GAME_LAYER] = {
_______, C_MODI, C_MODI, C_SECO, C_SECO, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
C_PRIM, C_PRIM, C_SECO, C_PRIM, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, C_SECO, C_SECO, C_SECO, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
C_PRIM, C_PRIM, _______, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, C_PRIM, _______, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_UNB_W_LAY] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, C_MODI, C_MODI, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM, C_PRIM, _______, _______, C_TALI, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_TAL3, C_TAL3, C_TAL3, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_UNB_W_LAY_2] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_TAL2, C_PRIM, C_PRIM, C_TAL2, _______, _______, C_TALI, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_TALI, C_TAL3, C_TALI, _______, _______, _______, _______,
//UnderGlow
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
}
};
#undef _______
#define _______ KC_TRNS
#endif
// Runs just one time when the keyboard initializes.
void matrix_init_user(void) {
@ -257,6 +182,7 @@ void keyboard_post_init_user(void) {
bool process_record_user(uint16_t keycode, keyrecord_t *record) {
static uint32_t key_timer;
static bool gui_disable_tap;
bool had_shift = MODS_SHIFT;
// Enable / disable WIN_LAYER
if (keycode == AD_WIND) {
@ -324,6 +250,65 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
}
return false;
// Toggle Teams mute
case AD_TEAM:
register_code(KC_LCTL);
register_code(KC_LSHIFT);
tap_code(KC_M);
unregister_code(KC_LCTL);
unregister_code(KC_LSHIFT);
return false;
case AD_MOUS:
if (!record -> event.pressed) return false;
enable_mouse_wiggle = !enable_mouse_wiggle;
return false;
case AD_LOCK:
if (record -> event.pressed) {
// Lock device
if (had_shift) {
unregister_code(KC_RSHIFT);
}
register_code(KC_LGUI);
tap_code(KC_L);
unregister_code(KC_LGUI);
if (had_shift) {
register_code(KC_RSHIFT);
}
} else {
if (had_shift) {
layer_on(_TALI_LAYER);
}
}
return false;
// Pomodoro new, play / payse
case ADP_NEW:
if (!record->event.pressed) return false;
new_pom();
return false;
// Pomodoro cancel
case ADP_CCL:
if (!record->event.pressed) return false;
cancel_pom();
return false;
// Pomodoro delete
case ADP_DEL:
if (!record->event.pressed) return false;
delete_pom();
return false;
// Show / hide
case ADP_HID:
if (!record->event.pressed) return false;
show_pom();
return false;
case U_T_AUTO:
if (record->event.pressed && MODS_SHIFT && MODS_CTRL) {
TOGGLE_FLAG_AND_PRINT(usb_extra_manual, "USB extra port manual mode");
@ -396,31 +381,38 @@ bool process_record_user(uint16_t keycode, keyrecord_t *record) {
return true;
}
void set_layer_color(int layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][i][0]),
.s = pgm_read_byte(&ledmap[layer][i][1]),
.v = pgm_read_byte(&ledmap[layer][i][2]),
};
if (hsv.h || hsv.s || hsv.v) {
RGB rgb = hsv_to_rgb(hsv);
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
rgb_matrix_set_color(i, f * rgb.r, f * rgb.g, f * rgb.b);
} else if (layer == _GAME_LAYER) {
// Allow lights to be blanked
rgb_matrix_set_color(i, 0, 0, 0);
}
}
}
void rgb_matrix_indicators_user(void) {
if (g_suspend_state || disable_layer_color ||
static uint32_t wiggle_timer;
static bool wiggle_left;
if (disable_layer_color ||
rgb_matrix_get_flags() == LED_FLAG_NONE ||
rgb_matrix_get_flags() == LED_FLAG_UNDERGLOW) {
return;
}
set_layer_color(get_highest_layer(layer_state));
tick_pom();
if (enable_mouse_wiggle) {
hsv_matrix_set_color(61, (uint8_t[3]) C_TALI);
if (!wiggle_timer) {
wiggle_timer = timer_read32();
}
if (timer_elapsed32(wiggle_timer) > 1500) {
wiggle_timer = 0;
wiggle_left = !wiggle_left;
if (wiggle_left) {
tap_code(KC_MS_LEFT);
} else {
tap_code(KC_MS_RIGHT);
}
}
}
}
const uint16_t NUMPAD_CODES[] = {

@ -1,5 +1,11 @@
#pragma once
#include QMK_KEYBOARD_H
#define C_TRA1 {HSV_CYAN}
#define C_TRA2 {HSV_MAGENTA}
#define C_TRA3 {HSV_WHITE}
#define C_PRIM {HSV_PURPLE}
#define C_SECO {HSV_GOLD}
#define C_MODI {HSV_MAGENTA}
@ -8,20 +14,30 @@
#define C_TAL2 {HSV_YELLOW}
#define C_TAL3 {HSV_GREEN}
#define C_RED {HSV_RED}
#define C_GRN {HSV_GREEN}
#define C_ORNG {HSV_ORANGE}
enum layout_names {
_TYPING_LAYER=0,
_TRANS_LAYER,
_TEAMS_LAYER,
_GAME_LAYER,
_UNB_W_LAY,
_UNB_W_LAY_2,
_SOLAR_ASH,
_FUNCTION_LAYER,
_FUNCTION2_LAYER,
_WIN_LAYER,
_TALI_LAYER,
_TALI_LAYER2,
_TALI_LAYER3,
_POM_LAYER,
_POM_LAYER2,
};
extern bool g_suspend_state;
extern rgb_config_t rgb_matrix_config;
bool disable_layer_color;
bool enable_mouse_wiggle;
void send_alt_code(int);

@ -0,0 +1,7 @@
#pragma once
extern rgb_config_t rgb_matrix_config;
void write_hsv_matrix(void);
void hsv_matrix_set_color(int, const uint8_t[3]);
void set_layer_color(int);

@ -0,0 +1,39 @@
#include "keymap.h"
#include "lighting.h"
#include "lighting_layers.h"
void hsv_matrix_set_color(int index, const uint8_t hsv_color[3]) {
if (index >= DRIVER_LED_TOTAL)
return;
HSV hsv = {
.h = hsv_color[0],
.s = hsv_color[1],
.v = hsv_color[2],
};
RGB rgb = hsv_to_rgb(hsv);
float f = (float)rgb_matrix_config.hsv.v / UINT8_MAX;
rgb_matrix_set_color(index, f * rgb.r, f * rgb.g, f * rgb.b);
}
void set_layer_color(int layer) {
for (int i = 0; i < DRIVER_LED_TOTAL; i++) {
HSV hsv = {
.h = pgm_read_byte(&ledmap[layer][i][0]),
.s = pgm_read_byte(&ledmap[layer][i][1]),
.v = pgm_read_byte(&ledmap[layer][i][2]),
};
if(hsv.h || hsv.s || hsv.v) {
hsv_matrix_set_color(i, ledmap[layer][i]);
} else if (
layer == _GAME_LAYER ||
layer == _POM_LAYER ||
layer == _POM_LAYER2
) {
// Allow lights to be blanked
hsv_matrix_set_color(i, (uint8_t[3]) {0, 0, 0});
}
}
}

@ -0,0 +1,207 @@
#include "keymap.h"
#include "lighting.h"
#ifdef _______
#undef _______
#endif
#define _______ {0, 0, 0}
const uint8_t PROGMEM ledmap[][DRIVER_LED_TOTAL][3] = {
[_TYPING_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_PRIM, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM,
//UnderGlow
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
},
[_TRANS_LAYER] = {
C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1,
C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2,
C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3, C_TRA3,
C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2,
C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1, C_TRA1,
//UnderGlow
C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2,
C_TRA2, C_TRA2,
C_TRA2, C_TRA2,
C_TRA2, C_TRA2,
C_TRA2, C_TRA2,
C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2, C_TRA2
},
[_TEAMS_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_TALI,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_PRIM, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM,
//UnderGlow
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
},
[_FUNCTION_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_TALI, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_SECO, C_SECO, _______, _______, _______, _______, _______, _______, _______,
_______, C_PRIM, _______, _______, _______, C_PRIM, _______, _______, _______, _______, _______, _______, C_MODI, _______,
_______, _______, _______, _______, _______, _______, C_MODI, C_MODI, C_MODI,
//UnderGlow
C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI,
C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI, C_MODI
},
[_WIN_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, C_TALI, _______, _______, _______, C_SECO, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM, C_PRIM, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_PRIM, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM,
//UnderGlow
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3
},
[_TALI_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow
C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI,
C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI, C_TALI
},
[_TALI_LAYER2] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow
C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2,
C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2, C_TAL2
},
[_TALI_LAYER3] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3,
C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3, C_TAL3
},
[_GAME_LAYER] = {
_______, C_MODI, C_MODI, C_SECO, C_SECO, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
C_PRIM, C_PRIM, C_SECO, C_PRIM, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, C_SECO, C_SECO, C_SECO, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______,
C_PRIM, C_PRIM, _______, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, C_PRIM, _______, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_UNB_W_LAY] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, C_MODI, C_MODI, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_PRIM, C_PRIM, C_PRIM, C_PRIM, _______, _______, C_TALI, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_TAL3, C_TAL3, C_TAL3, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_UNB_W_LAY_2] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_TAL2, C_PRIM, C_PRIM, C_TAL2, _______, _______, C_TALI, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_TALI, C_TAL3, C_TALI, _______, _______, _______, _______,
//UnderGlow
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM,
C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM, C_PRIM
},
[_SOLAR_ASH] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, C_PRIM, C_SECO, _______, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, _______, C_GRN,
_______, C_SECO, C_SECO, C_SECO, C_PRIM, _______, _______, _______, _______, _______, _______, _______, _______, C_SECO,
C_GRN, _______, _______, C_GRN, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, C_PRIM, _______, _______, _______, _______, _______,
//UnderGlow
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO,
C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO, C_SECO
},
[_POM_LAYER] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, C_RED, C_RED, C_SECO, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, C_GRN, _______, _______, _______, _______, _______,
//UnderGlow
C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG
},
[_POM_LAYER2] = {
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, C_RED, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______,
//UnderGlow (67)
C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG,
C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG, C_ORNG
},
};

@ -0,0 +1,12 @@
#pragma once
const uint8_t complete_hsv[3] = {HSV_TEAL};
const uint8_t current_hsv[3] = {HSV_GOLDENROD};
const uint8_t hidden_hsv[3] = C_MODI;
const uint8_t blank_hsv[3] = {0, 0, 0};
void tick_pom(void);
void new_pom(void);
void cancel_pom(void);
void delete_pom(void);
void show_pom(void);

@ -5,11 +5,14 @@ BOOTMAGIC_ENABLE = no
# AUTO_SHIFT_ENABLE = yes # Auto Shift
NKRO_ENABLE = yes # USB Nkey Rollover
DYNAMIC_MACRO_ENABLE = no # Dynamic macro recording and play
MOUSEKEY_ENABLE = no # Enable mouse control keycodes. Increases firmware size.
MOUSEKEY_ENABLE = yes # Enable mouse control keycodes. Increases firmware size.
TAP_DANCE_ENABLE = no # Enable tap dance keys
CONSOLE_ENABLE = no # Enable debugging console. Increases firmware size.
TERMINAL_ENABLE = no
EXTRAKEY_ENABLE = yes # Audio control and System control
# RAW_ENABLE = yes # Raw HID has not yet been implemented for this keyboard
# COMBO_ENABLE # Key combo feature
# LEADER_ENABLE # Enable leader key chording
# LEADER_ENABLE # Enable leader key chording
SRC += lighting_funcs.c
LIB_SRC += librust_funcs.a

@ -0,0 +1,2 @@
[build]
target = "thumbv7em-none-eabihf"

@ -0,0 +1,7 @@
# This file is automatically @generated by Cargo.
# It is not intended for manual editing.
version = 3
[[package]]
name = "rust-funcs"
version = "0.1.0"

@ -0,0 +1,9 @@
[package]
name = "rust-funcs"
version = "0.1.0"
edition = "2021"
[dependencies]
[lib]
crate-type = ["staticlib"]

@ -0,0 +1,15 @@
#![no_std]
#![no_builtins]
#![crate_type = "staticlib"]
#![allow(dead_code)]
mod pomodoro;
#[panic_handler]
fn my_panic(_info: &core::panic::PanicInfo) -> ! {
loop {}
}

@ -0,0 +1,159 @@
#[derive(PartialEq, Copy, Clone)]
enum PomState {
STOPPED,
RUNNING,
PAUSED
}
const POM_DURATION : u16 = 1500;
const POM_CURRENT_INDEX : u32 = 68;
const POM_LIGHT_COUNT : u32 = 9;
const POM_COMPLETE_INDEX : u32 = POM_CURRENT_INDEX + POM_LIGHT_COUNT + 1;
static mut current_pom_state : PomState = PomState::STOPPED;
static mut pom_visible : bool = false;
static mut poms_completed : u32 = 0;
static mut pom_current_secs : u16 = 0;
static mut pom_second_start : u32 = 0;
static mut blink_on : bool = false;
static mut last_pos : u32 = 0;
extern "C" {
pub static complete_hsv : [u32; 3usize];
pub static current_hsv : [u32; 3usize];
pub static hidden_hsv : [u32; 3usize];
pub static blank_hsv : [u32; 3usize];
fn timer_read32() -> u32;
fn timer_elapsed32(prev : u32) -> u32;
fn hsv_matrix_set_color(i : u32, color : *const [u32; 3usize]);
}
#[no_mangle]
pub unsafe extern "C" fn new_pom() {
let previous_pom_state = current_pom_state;
match previous_pom_state {
PomState::RUNNING => {
current_pom_state = PomState::PAUSED;
},
PomState::PAUSED => {
current_pom_state = PomState::RUNNING;
},
PomState::STOPPED => {
current_pom_state = PomState::RUNNING;
pom_current_secs = 0;
pom_second_start = 0;
}
}
}
#[no_mangle]
pub unsafe extern "C" fn cancel_pom() {
current_pom_state = PomState::STOPPED;
pom_current_secs = 0;
pom_second_start = 0;
}
#[no_mangle]
pub unsafe extern "C" fn delete_pom() {
cancel_pom();
poms_completed = 0;
}
#[no_mangle]
pub unsafe extern "C" fn show_pom() {
pom_visible = !pom_visible;
}
#[no_mangle]
pub unsafe extern "C" fn tick_pom() {
if current_pom_state == PomState::RUNNING {
count_pom();
}
if current_pom_state != PomState::STOPPED || poms_completed > 0 {
draw_pom();
}
}
unsafe fn count_pom() {
if pom_second_start == 0 {
pom_second_start = timer_read32();
}
if timer_elapsed32(pom_second_start) > 1000 {
pom_second_start = 0;
pom_current_secs += 1;
}
if pom_current_secs >= POM_DURATION {
poms_completed += 1;
current_pom_state = PomState::STOPPED;
pom_current_secs = 0;
pom_second_start = 0;
}
}
unsafe fn draw_pom() {
let current_pos = POM_CURRENT_INDEX + ((pom_current_secs as f32 / POM_DURATION as f32) * POM_LIGHT_COUNT as f32) as u32;
let completed_pos = POM_COMPLETE_INDEX + poms_completed - 1;
// Clear row
if pom_visible {
if current_pom_state != PomState::STOPPED {
let mut i = POM_CURRENT_INDEX;
while i < POM_CURRENT_INDEX + POM_LIGHT_COUNT {
hsv_matrix_set_color(i, &blank_hsv);
i += 1;
}
}
let mut i = POM_COMPLETE_INDEX;
while i < POM_COMPLETE_INDEX + 3 {
hsv_matrix_set_color(i, &blank_hsv);
i += 1;
}
}
// Draw completed
if pom_visible {
let mut i = POM_COMPLETE_INDEX;
while i < POM_COMPLETE_INDEX + poms_completed {
hsv_matrix_set_color(i, &complete_hsv);
i += 1;
}
} else if poms_completed > 0 && poms_completed <= 3 {
hsv_matrix_set_color(completed_pos, &hidden_hsv);
}
if current_pom_state == PomState::STOPPED {
return;
}
if last_pos != current_pos {
last_pos = current_pos;
blink_on = true;
} else if pom_second_start == 0 {
blink_on = !blink_on;
}
// Current solid
if pom_visible {
let mut i = POM_CURRENT_INDEX;
while i < current_pos {
hsv_matrix_set_color(i, &current_hsv);
i += 1;
}
}
// Current blinking
if blink_on {
if pom_visible {
hsv_matrix_set_color(current_pos, &current_hsv);
} else {
hsv_matrix_set_color(current_pos, &hidden_hsv);
}
}
}

@ -0,0 +1,10 @@
#!/bin/bash
set -e
cd /rust-funcs
cargo build --release
cp ./target/thumbv7em-none-eabihf/release/librust_funcs.a /qmk_firmware/
cd /qmk_firmware
qmk compile -kb massdrop/alt -km ashe
cp massdrop_alt_ashe.bin /out
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