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@ -61,6 +61,8 @@
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and come to the conclusion "clearly there is need for these features,
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let's reduce the need for mods by implementing those features". But instead the
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VRChat team decided to actively make their game worse for those people instead.
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Disabling comments on Steam further indicates that they knew this would
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be disliked by the community ahead of time, but chose to do it anyways.
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</p>
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<p>
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@ -82,6 +84,15 @@
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how their priorities would affect large portions of their community.
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</p>
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<p>
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Social games grow and shrink with their communities. Regardless of technical
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decisions, updates, or anything else, if large portions of the community
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leave or can no longer join, then VRChat will no longer be the same game
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(and it will be worse for it). With the latest changes and how they've
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handled the community response, I just can't convince myself that the team remembers
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this.
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</p>
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<p>
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In that regard, I feel that even more than the actual removal of features
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they have violated our trust - and unless this newfound responsiveness to
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